An app designed to alleviate common symptoms associated with ADHD

Timeline

3 Months

Tools

Figma, FigJam, Optimal Workshop

Overview

ADHD is a neurodevelopmental disorder due to physically different growth of a person’s brain.

People with ADHD often struggle to complete “easy” and “menial” tasks like putting clean dishes away.

What’s Hard

Matter reduces the overwhelm of to-do creation by streamlining the flow while providing robust searchability. Users can find anything they need in the app like events, tasks, and whether they took their pesky morning medication.

Solving It

Research

User research was conducted to inform visual design and flows. An Optimal Workshop survey asked targeted questions about behaviors, habits, and preferences in relation to maintaining tasks and visualizing responsibilities.

More Details

Tokens & Components

Every part of the app is created with responsive color tokens in order to provide a custom, yet consistent experience for each user. Reusable components were designed based on atomic design methodology in order to lower cognitive load on users. These components are essential in avoiding overwhelm when going through task creation flows.

Built-In Medication Reminders

Sometimes the hardest thing for someone with ADHD is making the call to refill your prescription (or remembering to make the call). Matter minimizes the mental effort by sending those requests at the push of a button.

Live Event Functionality

Based on previous research, one of the biggest struggles with maintaining tasks or events is as simple as forgetting them because they aren’t easily viewable. The live event allows users to create a custom widget that is persistent on their home screen.

Smart Watch Experience

Matter utilizes notifications to provide reminders as a trigger for users to help them switch gears when events are transitioning or when it’s time to take a medication.

Final Thoughts

This project was born out of my own personal need. I created it for myself to stay on top of many responsibilities. It was so rewarding creating a brand and experience to positively impact people.

I threw myself into the meticulous design of each component, color and spacing token, brand system, and flows. I did this based on a robust survey with 39 individual responses which helped me craft a unique experience. I was able to conduct testing with users on flows, components, general design, and app features.

Thanks to everyone who provided feedback and/or support!